One journey I had to take back home from hostile enforcements to the game’s New L.A. Still, this is a lesson you’ll only learn through unforgiving repetition. Mainly by avoiding anything that looks like it could have you for supper.
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Once you do get to grips with the nuances between ranged and melee attacks, and figure out how best to upgrade your weaponry and armour, then you’ll begin to survive and thrive. At times, the planet is a hellscape of unparalleled fury. Neither of which are particularly helpful in explaining how you can tame Mira’s bountiful perils. XCX tends to indulge in two types of tutorial: threadbare once-overs and ultra-tedious snorefests. The other more embarrassing side of this equation was my being slain by a smorgasbord of indomitable beasties.Īdmittedly, my ability to fell much of Mira’s population increased exponentially once I half-figured out exactly how its combat system worked. Granted, part of this issue is due to my wondering whether I really could really climb over that ridiculously tall crevasse (turns out the answer was yes) time and time again. That means I haven’t yet got to grips with the badass mechanised robots called Skells, which you can pilot around Mira, or teamed up with other players for four-person online co-op larks. So far I’m about 20 hours into XCX and I barely feel like I’ve scratched its resplendent surface.
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You can even use the GamePad to vacate the TV and play XCX in the palm of your hands, which is a neat touch. Here, nothing ever seems too far away and all your objectives are clearly set out according to the sector of the map they’re located in. While it will take you a punishing amount of time to see everything that developer Monolith Soft has created, let alone interact with it all, planet Mira is enticingly laid out on the Wii U’s GamePad. There’s not much incentive to play the tourist if you’re constantly surrounded by varying shades of beige, a la Mad Max. Perhaps I’m just used to seeing cartoon shades on the Wii U, but this is easily one of the most handsome games I’ve played on Nintendo’s console and with good reason too. Even when you get up close with the most distant of vistas. There’s a lot to look at in XCX and pretty much all of it is rendered in impeccable detail.